![]() will create the color shown by some general status messages, such as - " Spawn point set!" " You are not close enough to a pylon to teleport with the pylon network".will create the color shown when an NPC or a town pet arrives - " the has arrived!".Note that this color is different from the one that is displayed when a player dies.will create the color shown when an NPC or a town pet dies - " the was slain.". ![]() Note that this color is different from the one that is displayed when an NPC or a town pet dies.will create the color shown when a player dies - " was slain.".will create the color shown when an invasion starts or when a boss is summoned and defeated - " Skeletron has awoken!".will create the color shown when some events start - " The Blood Moon is rising." " Impending doom approaches.".By setting an Announcement Box up with the text will be indistinguishable from an actual player's input.will create white, the color shown when a player types something in the chat.This is an incomplete list of the colors used by the game: This website can be used to choose a Hexadecimal Color for the Announcement Box.Ī showcase of most of the colors that were figured out, plus an example of a gradient.Example: Inputting will create the output " This text is blue.". ![]() To change the color of inputted text, type with text after the colon and any hexadecimal ("hex" for short) color code in place of "XXXXXX". ![]() Everything written here can also be applied in a normal chat with the same effect. Certain keywords will change the formatting of the text, for example color. ![]()
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